using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Leeder.Entity;

namespace TriaServer.Entity
{
    /// <summary>
    /// 
    /// </summary>
   [DataMapping("queue_info")]
   public class QueueInfoEntity : BaseEntity
   {
        /// <summary>
        /// 连番
        /// </summary>
        public int Sequence { get; set; }

        /// <summary>
        /// 车身码
        /// </summary>
        public string Body_Num { get; set; }

        /// <summary>
        /// VIN码
        /// </summary>
        public string VIN { get; set; }

        /// <summary>
        /// 车型
        /// </summary>
        public string Car_Model { get; set; }

        /// <summary>
        /// 部品名称
        /// </summary>
        public string Part_Name { get; set; }

        /// <summary>
        /// 部品型号
        /// </summary>
        public string Part_Model { get; set; }

        /// <summary>
        /// 部品类型
        /// </summary>

        public string Part_Type { get; set; }

        /// <summary>
        /// 部品编码
        /// </summary>

        public string Parts_Code1 { get; set; }

        /// <summary>
        /// 部品编码
        /// </summary>

        public string Parts_Code2 { get; set; }

        /// <summary>
        /// 车型编码
        /// </summary>

        public string Car_Code { get; set; }

        /// <summary>
        /// 备注
        /// </summary>
        public string Remark { get; set; }

        /// <summary>
        /// 状态 0：未开始 1：进行中 2：已完成 3：pass
        /// </summary>
        public int Status { get; set; }

        /// <summary>
        /// 创建时间
        /// </summary>
        public DateTime Created_Date { get; set; }

        /// <summary>
        /// 修改时间
        /// </summary>
        public DateTime Update_Date { get; set; }

        /// <summary>
        /// 同步标志
        /// </summary>
        public int Sync_Flag { get; set; }
    }
}